VL/HCC 2020: 2020 IEEE Symposium on Visual Languages and Human-Centric Computing Dunedin Town Hall Dunedin, New Zealand, August 10-14, 2020 |
Conference website | https://conf.researchr.org/home/vlhcc2020 |
Submission link | https://easychair.org/conferences/?conf=vlhcc2020 |
Abstract registration deadline | February 28, 2020 |
Submission deadline | March 6, 2020 |
From the beginning of the computer age, people have sought easier ways to learn, express, and understand computational ideas. Whether this meant moving from punched cards to textual languages, or command lines to graphical UIs, the quest to make computation easier to express, manipulate, and understand by a broader group of people has been and continues to be an ongoing challenge.
The IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) is the premier international forum for research on this topic. Established in 1984, the mission of the conference is to support the design, theory, application, and evaluation of computing technologies and languages for programming, modeling, and communicating, which are easier to learn, use, and understand by people. The 2020 edition of the symposium will take place August 10-14 in Dunedin, New Zealand.
Submission Guidelines
All papers must be original and not simultaneously submitted to another journal or conference. We solicit original, unpublished research papers on computing
technologies and visual languages for modeling, programming, communicating, and reasoning, which are easier to learn, use or understand by humans than the current state-of-the-art. The 2020 theme is "Amplifiers for Human Learning and Creativity."
- Full papers -- up to 8 pages—plus unlimited additional pages containing only references and/or acknowledgements.
- Short papers -- up to 4 pages—plus unlimited additional pages containing only references and/or acknowledgements.
- Posters -- poster proposals should be in the form of 2-page papers, formatted according to the same template as full and short papers. Accepted poster proposals will be allowed 2 proceedings pages (including any references and acknowledgements).
List of Topics
- Designing Technologies that Accelerate Human Learning
- Better Ways to Teach and Learn Computational Thinking
- Interfaces that Induce or Support Creativity
- AI/ML in Support of Human Cognition
- Designing for Inclusion and Diversity
- Cognitive Amplifiers for People with Special Needs
- Collaboration Support for Creative Work
- Understanding Dynamics of Technology-Empowered Teams
- Computer Techniques to Teach Creativity & Problem Solving
- Fostering Creativity Through Coding
- Understanding Coding as Creative Problem Solving
- Visual Languages to Support Workflows for Problem Solving
Committees
Program Committee
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Organizing committee
- Craig Anslow, Victoria University of Wellington, New Zealand (general chair)
- Felienne Hermans, Leiden University, Netherlands (program co-chair)
- Steven Tanimoto, University of Washington, USA (program co-chair)
Venue
The conference will be held at the Dunedin Town Hall, Dunedin, New Zealand